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Week #12: A late goodbye

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Fellow readers, This report is likely to be my last post on this blog. The writing experience lasted for approximately three months...

Finale: '2036' at the MOJO event

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The MOJO event is finally past us. It was an incredible experience to try out my colleagues' games and to see my colleagues playing "2036". A...

Week #11: final details

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As we get to the finish line, it's time to finalize the dialogue. I wrote two dialogue trees: one for the General and other for the IT Guy....

Weak #11: re-creating the dialogue system, more HUD, better information.

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Figure 1 - Tutorial level, designed by Rafael Ribeiro Squad... The road so far was hard and full of perils, but the end boss is yet...

Week #10: Heatmaps, Maptracing and lots of HUD.

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Figure 1 - Heatmap and Maptracer combined Hello fellow followers, Figure 2 - A small part of the new HUD. Throughout the 10th week...

Week #10: taking some time off

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As the semestre comes to an end, I've taken the last week to focus on other projects and other responsibilities. Living in 2020 is harder...

Week #9: More dots!

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Figure 1 - New Overlay HUD, New Appreciatable Art, New Background Blur. Hello gang, I feel like I've been hit...
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